Crime Hunt

Player-Focused / Individual Duration: 48h Cap: 5/Day

Player-focused individual tasks. Main reward: Jodie Beart Fragments. A full daily run yields 0.9 Jodie Fragments and 135m Universal Speedups.

Golden Rule
"Fill every rally to 16 members. Empty seats are wasted Jodie fragments — coordinate with guildmates before summoning."
— Rally Coordination Principle
// TACTICAL GUIDE

Five Rules of the Hunt

Run these five disciplines on every rally. They compound — skipping one cuts your daily yield substantially.

01
Max Capacity. Organize with guildmates to fill every rally to 16 members. Solo rallies bleed value.
02
No Early Departure. Do not use the Early Departure feature — it ensures everyone joins the rally cleanly.
03
High Level. Summon Arks in high-level systems to trigger better Sacred Tributes.
04
Hub Location. Set up next to the Guild Hub or a Jump Gate for faster joining.
05
Daily Limit. You are capped at 5 initiator rewards per day. Plan your rallies, don't waste an Ark slot.
// THE DELIVERY ARK

Ark Mechanics

Everything you need to know about the Delivery Ark target. Easy fight, tight window.

Location Where it spawns

Appears in the immediate vicinity of your selected fleet.

Combat AP cost

Requires a rally costing the initiator 30 AP.

Difficulty HP / CP

Trivial challenge — 450k HP and zero Command Points.

Lifespan Time on field

Remains in space for only 30 minutes.

+
Bonus drops: Defeating an Ark can spawn Sacred Tribute Vessels — free extra rewards on top of the rally payout.
// DAILY FOCUS

The Three-Step Loop

Repeat this loop until you hit your daily cap.

01
Gather Intelligence. Complete Commissions or defeat Ascendancy Minions.
02
Exchange. Use Intelligence to get Clues about Gathering.
03
Summon. Use Clues to spawn a Delivery Ark for rallies. Coordinate with the guild, fill 16/16, profit.